![]() ![]() Mono: Crash in CollectManagedImportDependencyGetters inside OpenScene in batch mode IL2CPP: Crash on Android when AndroidJavaProxy is calling from multiple threads IAP: The Player crashes with a "JNI ERROR (app bug)" error when the global reference table gets overflowed by BillingClientStateListener Graphics Device Features: Crash on RenderEventsContext::ExecuteCommandBuffers when creating a Material while in the Play Mode and the Material preview is being rendered in the Inspector window GLES: Crash on GfxFramebufferGLES::Clear when entering the Play Mode when all Renderer Features are disabled, Native RenderPass and MainCamera's Depth Texture is enabled Android: AdmobSDK banner ad disappears when the device goes to the home screen and returns to the applicationĪsset - Database: Missing Default Layout dialog on projects created using templates packaged on 2022.3.13f1Īudio Authoring: Wrong tooltip when hovering over the "Load In Background" property of an audio clipĬulling: Player freezes on "Unit圜lassic::Baselib_SystemFutex_Wait" or silently crashesĭOTS: Build fails with the error “Asset has disappeared while building player to 'globalgamemanagers.assets' - path '', instancedID '-xxxxxx'“ when building ![]()
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